(50 puntos) En zork, ¿qué hay al subir las gradas dentro de la casa? -> Al entrar a la casa se encuentra el atico donde encuentro un ladrillo. Aunque también hay gradas en el otro pasillo que me hizo explorar y hasta morir en el juego. Adjunto una bitacora y mis pasos. ZORK Welcome to ZORK. Release 13 / Serial number 040826 / Inform v6.14 Library 6/7 West of House This is an open field west of a white house, with a boarded front door. There is a small mailbox here. A rubber mat saying 'Welcome to Zork!' lies by the door. >go south South of House You are facing the south side of a white house. There is no door here, and all the windows are barred. >go go east You can't see any such thing. >go east Behind House You are behind the white house. In one corner of the house there is a small window which is slightly ajar. >open window With great effort, you open the window far enough to allow entry. >enter window Kitchen You are in the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west and a dark staircase can be seen leading upward. To the east is a small window which is open. On the table is an elongated brown sack, smelling of hot peppers. A bottle is sitting on the table. The glass bottle contains: A quantity of water >take glass Taken. >take sack Taken. >go wast You can't see any such thing. >go west Living Room You are in the living room. There is a door to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, and a large oriental rug in the center of the room. There is a trophy case here. A battery-powered brass lantern is on the trophy case. There is an issue of US NEWS & DUNGEON REPORT dated 08/26/04 here. On hooks above the mantelpiece hangs an elvish sword of great antiquity. >take sword Taken. >take lamp Taken. >move rug With a great effort, the rug is moved to one side of the room. With the rug moved, the dusty cover of a closed trap-door appears. >open trapdoor The door reluctantly opens to reveal a rickety staircase descending into darkness. >light lamp The lamp is now on. >go down Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. The trap door crashes shut, and you hear someone barring it. Your sword is glowing with a faint blue glow. >look Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. >go south West of Chasm You are on the west edge of a chasm, the bottom of which cannot be seen. The east side is sheer rock, providing no exits. A narrow passage goes west, and the path you are on continues to the north and south. Your sword is no longer glowing. >go west Cellar Your sword is glowing with a faint blue glow. >look Cellar You are in a dark and damp cellar with a narrow passageway leading east, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable. >go east The Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. A nasty-looking troll, brandishing a bloody axe, blocks all passages out of the room. Your sword has begun to glow very brightly. >attack troll with sword You charge, but the troll jumps nimbly aside. The axe sweeps past as you jump aside. >attack troll with sword A furious exchange, and the the troll is knocked out! >attack troll The unconscious troll cannot defend himself: He dies. Almost as soon as the troll breathes his last breath, a cloud of sinister black fog envelops him, and when the fog lifts, the carcass has disappeared. Your sword is no longer glowing. >look The Troll Room This is a small room with passages off in all directions. Bloodstains and deep scratches (perhaps made by an axe) mar the walls. >go north East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. >go down Deep Ravine This is a deep ravine at a crossing with an east-west crawlway. Some stone steps are at the south of the ravine and a steep staircase descends. >go up There is no way up. >go down Reservoir South You are in a long room on the south shore of a large reservoir. There is a western exit, a passageway south, and a steep pathway climbing up along the edge of a cliff. >go up Deep Canyon You are on the south edge of a deep canyon. Passages lead off to the east, south, and northwest. You can hear the sound of flowing water below. >go northwest Reservoir South >look Reservoir South You are in a long room on the south shore of a large reservoir. There is a western exit, a passageway south, and a steep pathway climbing up along the edge of a cliff. >go south Deep Ravine >look Deep Ravine This is a deep ravine at a crossing with an east-west crawlway. Some stone steps are at the south of the ravine and a steep staircase descends. >go south East-West Passage >go down Reservoir South >go down There is no way down. >look Reservoir South You are in a long room on the south shore of a large reservoir. There is a western exit, a passageway south, and a steep pathway climbing up along the edge of a cliff. >go down There is no way down. >go south East-West Passage >look East-West Passage This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room. >go north Deep Ravine >look Deep Ravine This is a deep ravine at a crossing with an east-west crawlway. Some stone steps are at the south of the ravine and a steep staircase descends. >go up There is no way up. >go north There is a wall there. >go east Chasm A chasm runs southwest to northeast. You are on the south edge; the path exits to the south and to the east. >go east North-South Passage This is a high north-south passage, which forks to the northeast. >go northeast Loud Room This is a large room with a ceiling which cannot be detected from the ground. There is a narrow passage from east to west and a stone stairway leading upward. The room is extremely noisy. In fact, it is difficult to hear yourself think. There is a large platinum bar here. ---------------------------------------------------------------------------------------------------------------------- (20 puntos) Copien el titulo, la fecha de publicación y el primer parrafo de dos de los siguientes rfc históricos: 318: Telnet Protocol, 3 de Abril de 1972. At the October 1971 Network Working Group Meeting, I promised to promtly produce a document which clearly and succinctly specified and explained the Official Telnet Protocol. This document fails to meet any part of that promise. This document was not produced promtly. This document is neither clear not succinct. Thre is NO Official Telnet Protocol. 2324: Hyper Text Coffe Pot Control Protocol (HTCPCP/1.0) Status of this Memo - This memo provides information for the Internet community. It does not specify an Internet standard of any kind. Distribution of thios memo is unlimited. ---------------------------------------------------------------------------------------------------------------------- (20 puntos) ¿Cuál es el output de éste programa de Brainf*ck ++++++++++[>+++++++>++++++++++>+++>+<<<<-]>++.>+.+++++++..+++.>++.<<+++++++++++++++.>.+++.------.--------.>+.>. -> Es Hello World! ---------------------------------------------------------------------------------------------------------------------- (10 puntos) Busquen en usenet y escojan algún post interesante. 8d290 - Keeping programs small From: chittamud@dino.cs.umass.edu Date: Mayo 27 Organization: University of Massachusetts at Amherst These days I find a lot of software takes up enormous amounts of memory. Most applications on our workstations generally require about 1 to 2MB. And OS require from 4 to 6MB. X itselfs takes another 3 to 4MB. Even some PC software these days require more than 640 KB and have to use extended or expanded memory. ---------------------------------------------------------------------------------------------------------------------- (10 puntos) En star wars (ascii) ¿qué caracter se usa para formar el pelo de Leia? ,===== (@O O@ \ - /